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What are the design factors that drive quality in K-12 remote learning?
Strong remote instruction leverages key research-informed design features to effectively engage students in learning. This guide will explore three design areas – technology, pedagogy, and relationships – that teachers should consider, as well as...
Virtual Award System
Students can earn virtual awards as a class to earn rewards based on positive behaviors.
Cedar Rapids: Connecting Empathy Interviews and Standards-Based Learning
When designing change in a district, it is essential that leaders hear directly from students, families, teachers, and classified staff (i.e., those most impacted by teaching and learning); this is often done via empathy interviews. As they reviewed...
Activity: Making Sense of Empathy Interviews
When designing change, teams make sense of input and feedback from students, families, teachers, and classified staff to identify what changes are needed and what those changes might look like.
Stanford d.School: “How Might We” Questions
When designing change in a district, it is essential that leaders hear directly from students, families, teachers, and classified staff (i.e., those most impacted by teaching and learning). This guide from Stanford d.school will help you translate...
Monterey Peninsula: Brainstorming Ideas for Flexibility, Personalization, and Student Sense of Belonging
Monterey Peninsula Unified School District (MPUSD) sought to address a key problem in their district: “How might we increase flexibility and personalization to build a sense of belonging and connection within the context of our labor and policy...
Activity: Brainstorm Solutions and Refine Ideas
When designing change, teams brainstorm a wide range of potential ways to address their problem related to equity and resiliency in teaching and learning.
Cedar Rapids: Building Space and Structures for Student Reflection
Cedar Rapids Community School District (CRCSD) sought to address a key problem in their district: “How might we provide relevant, standards-aligned feedback to students so that every student reaches mastery?” The team decided on a solution that...
IDEO Design Kit: Rapid Prototyping
Building a prototype is a key step in the design process to clarify your idea and get feedback. Use this simple exercise from IDEO to quickly create a simple prototype.
Activity: Visualize and Build a Prototype
When designing change, teams make sense of input and feedback from students, families, teachers, and classified staff to identify what changes are needed and what those changes might look like.
Activity: Plan and Run a Pilot
When designing change, teams pilot their prototypes to assess strengths and weaknesses of a solution before implementing the solution across the district.